Download Item Drop
uMMORPG v39
Changelog :
- Fix : item name, rarity and other not displayer on client only in 39.6
- Remove server function on Client Only build
Changelog :
- Remove prefab and Add UnityPackage demo
- Fix Small issue if Loot Rules is not installed
- Move function for play sound out of player class
Changelog :
- Use GameGog (Latest Tools)
Changelog :
- Fix : removed using System.Diagnostic added accidentally
- moved ItemDrop configuration from PlayerInventory to configuration Scriptable to get everything centralized in one place
Changelog :
- Fix small issue in uMMORPG 2d
Changelog :
- Fix item drop 2d prefab
- Add new scriptable demo template for 2d
Changelog :
- Use new System (PlayerAddonConfigurator)
- More option for player drop item
- Fix some old issue
- Big refactoring code
uMMORPG v38
Changelog :
- Addition of configuration file by scriptable and no longer in the component(s)
- New AutoPickUp option, when you kill a monster in a group the item/gold are randomly distributed among the users
- Added verification question to avoid errors that could crash the server
- Added Template example file for configurations
- Added example prefab
uMMORPG v37
Changelog :
- Fix: now the item is destroyed after the desired lifetime (Destroy After)
Changelog :
- now players can put items from their inventory on the ground
- improved code for monster drop after death .
Changelog :
- For this version : See changelog on discord
Description
Players and Monsters now drop their items on death for others to pick-up.